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Hogwarts Legacy

In-game shots until we can post more.
On Hogwarts legacy I joined the Studio Gobo team late in production, I had the opportunity to take ownership of the opening cinematic environment for the game, the London Street, modelling all the buildings and terrain (apart from big ben), creating some materials and re-using some materials, doing all set dressing and polish, with the studio Gobo lead artist, concept artist and lighting artist. Also contributed to various set dressings through the world, remakes of expensive asset sets of ruins and structures, additional cinematic models and open world optimization investigations.